Connecting Content, community,  and Commerce

We focus on on enhancing the value of music and video through a vertically integrated ecosystem connecting content, community and commerce at consumer passion points.

The company was founded in 2006 by Jason Peterson to address the intersection of media and technology through innovation in intellectual property rights management. In 2000, GoDigital forecast the paradigm shift from physical goods to digital goods and the convergence of Walkman’s, MP3 players, and phones.

Today, GoDigital has a vision for the continued convergence of content, community, and commerce with music at the core. Market participants with lasting, culturally significant work and strong connections to their audience are in a great position to thrive, even with big tech companies using content in different ways.

At GoDigital, we look to inspire happiness by sharing creativity. We're committed to doing business in a way that benefits everyone involved, not just our stakeholders. That means focusing on our customers, employees, suppliers, and the communities where we operate. What does that mean for you? It means we're committed to:

Making our customers happy

Creating a positive work environment

Building strong partnerships

Investing in the future

We're playing the "infinite game," which means we're dedicated to building a lasting community where creativity and commerce flourish together.

Content
Community
Commerce
Creativity
Culture
Distribution
Monetization
Media

A Track Record of Firsts

  1. 2005

    GoDigital is an early pioneer of digital music licensing with its first IP: Master P and New No Limit Records.

  2. 2006

    GoDigital creates ContentBridge, the first cloud based digital media supply chain automation system for music, movies, television and advertising.

  3. 2007

    AdShare becomes the first YouTube monetizer for music. AdShare is quickly globally dominant in this area, with more than 50% of the Korean music market.

  4. 2008

    GoDigital creates movie distribution division and is one fo the first independent Netflix partners.

  5. 2009

    GoDigital commercializes ContentBridge.

  6. 2011

    GoDigital Movie Distribution merges with Might Entertainment and is sold to Preferred Ventures.

  7. 2012

    GoDigital launches Cinq Music to provide major label caliber services to independent artists and songwriters.

    Disney selects ContentBridge to be the backbone of its next generation digital supply chain for movies.

  8. 2016

    Cinq Music purchases the catalog of rapper T.I. in a landmark anti-trust divestment on the heels of EMI being broken up.

  9. 2017

    GoDigital raises $20M and invests it into music IP managed and distributed by Cinq Music.

  10. 2018

    GoDigital signs Janet Jackson to a record deal.

  11. 2019

    GoDigital raises $40M and buys Beluga Heights including the Jason Derulo and Sean Kingston catalogs for Cinq Music.

  12. 2020

    GoDigital buys leading LatinX network mitu.

  13. 2021

    GoDigital raises $100M for music rights. Cinq Music acquires Daddy Yankee’s catalog in a landmark acquisition structure.

    GoDigital buys Sound Royalties, the largest music royalty finance company in the market.

    GoDigital buys YogaWorks.

  14. 2022

    GoDigital buys Eastern Mountain Sports for GoDigital’s brand management division.

    GoDigital buys NGL Collective and merges it with mitu to create nglmitú, the #1 Comscore rated multiplatform network with LatinX audiences.

  15. 2023

    GoDigital raises $250MM for music rights acquisitions.

  16.  
  17. 2024

    GoDigital raises another $250M for music rights and acquisitions

  18.            
  19. 2025

    GoDigital reaches $1B in capital raised to date, creates the first-ever AI music video, acquires Marc Anthony’s catalog in an eight-figure deal, and launches its new music division, GoDigital Music.